AI Insights · Timothy · April 2024
Top 5 Science Games on Unified Platform in Brazil for Q1 2024
Discover the performance of the top 5 science games in Brazil for Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable activity for the top 5 science games on a unified platform in Brazil. Below, we break down the performance of each game, including weekly downloads, revenue, and active users, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations maintained a consistent weekly revenue, starting at around $1.6K and ending the quarter at approximately $1.4K. Weekly downloads exhibited a slight decline from 16.4K at the beginning of January to 13.5K by the end of March. Active users fluctuated, peaking at 13.6K in early January and concluding at 11.9K.
Cell to Singularity: Evolution by Computer Lunch saw a varied revenue stream, beginning at $341 and closing at $330. Downloads experienced a significant drop from 5.5K in early January to just 472 by the end of March. Active users mirrored this trend, starting at 13.5K and decreasing to 10.9K.
Jetpack Joyride from Halfbrick Studios showed a stable revenue pattern, averaging around $200 weekly. Downloads were dynamic, peaking at 13K in early March and ending at 8.3K. Active users were robust, starting at 61.8K and ending slightly lower at 51.4K.
Cell Expansion Wars by MOBIRIX had minimal revenue, with weekly figures hovering around $40. Active users steadily declined from 103 in early January to 34 by the end of March.
Little Alchemy 2 by Jakub Koziol showed modest revenue, starting at $33 and ending at $16. Downloads increased from 3.4K in early January to 4.6K by the end of March. Active users grew from 6.5K to 8K over the quarter.
For more detailed insights and data, visit Sensor Tower.